Intérieur: Complete Gameplay Walkthrough

Playdead's À l'intérieur a fait son chemin sur le marché du jeu sur les deux Xbox Un et PC. Le jeu est actuellement disponible via une distribution numérique, et il contient des énigmes intéressantes basées sur la physique qui pourraient coincer quelques personnes. Pas de soucis, cependant, il y a un gameplay complet walkthrough guide disponible pour Playdead À l'intérieur.

YouTuber MKIceAndFire a une playthrough complète du jeu du début à la fin que vous pouvez consulter ci-dessous, couvrant chaque segment, y compris les crédits et se terminant. Check it out ci-dessous.

Lorsque le camion est là avec le groupe de personnes, il suffit d'attendre pour eux pour la fermer et en voiture. Se cacher derrière la roche alors qu'ils le font.

When you get to the next two individuals, you’ll need to wait while they search the area with their flashlights. Be patient and you’ll be able to wait for them to leave before proceeding onward.

Pour le mur - il suffit de pousser le vieux réfrigérateur sur et l'utiliser comme une plate-forme pour monter et sur la barricade.

You’ll get to another segment where there’s a steep ditch the boy can’t climb out of on his own. There’s a broken box that you can push into the ditch and use it to climb up.

A l'intérieur - Gameplay

Lorsque vous arrivez à la partie où la camionnette commence à chercher le garçon, fuir jusqu'à ce que vous arrivez à un petit rebord. Hop la corniche puis déplacez dessous pour éviter d'être repéré.

When the two men begin to chase you, be sure to keep running and don’t stop until you get to a small trailer. Wait for the jeep to pull in where they’re no longer looking at you before taking off and running again.

You’ll eventually fall off a small cliff into the water. Be sure to dive under the water and swim past the spotlights to avoid being shot.

When you get into the barn, start up the machine with the pulley system and then go and unlock the door that leads outside. Let the small birds into the warehouse and then run around until they’re positioned where they can be suctioned up by the machine and spit out toward the hay bale sitting atop the ledge. With the small birds catapulted at the bale, they will knock it over and you can use it to get over the platform.

A l'intérieur - Gameplay

For the section with the pig… use the rabid pig to bust through the wooden wall to get into the abandoned facility. Lead the pig to hit the wall and knock it out. Grab its tail and pull off the slug thing on it. The pig will mostly be incapacitated. Proceed to push the big underneath the glowing helmet hanging from the ceiling. Climb up the pig and latch into the helmet. Use the helmet to move the zombies around and lift the gate up to free the other zombies. Use all of the zombies to push over the rickety platform to create a ramp and get to the next segment.

When you get into the next building with the cart and the chain…. to get up the chain, simply push the cart attached to the pulley system toward the wall and it will lower the chain enough to climb up.

After going through the next area and pushing the giant safe through the floor, you’ll move through an underground area where there’s another zombie helmet. Use the lever to lift the door and then use the helmet to get both zombies out. Close the lift and then proceed to position both zombies on the platform switches located in the floor to open the door.

A l'intérieur - Gameplay

When you get to the part with the two giant security drones and the disabled elevator, you’ll need to turn the security drones on and then hide behind the pillars to avoid being spotted. Proceed to head to the elevator before the drones turn off. Use the elevator to get to the next segment.

You’ll need to do a “Simon Says” segment with the zombies – just remember to jump within the first yellow box and turn left and then turn right in the second yellow box. Remember not to press anything when standing outside the boxes, other than follow the leader.

For the puzzle just after that, you’ll need to use a zombie to drag the boy across a platform while he’s attached to the cerebral mind control device. You’ll eventually get to a door that’s blocked. You’ll need to push the boy all the way to the far edge of the screen and then use the zombie to jump up into a second mind control device, where another zombie will need to pull the crate toward the platform, hop up onto the platform and then stand on the switch.

A l'intérieur - Gameplay

Make sure that you’ve moved the crate over the platform so when you switch back to the first zombie the boy doesn’t fall to his death. Proceed to use the boy to jump back into the mind control device and use the first zombie to then pull the crate – with the boy attached to it – through the door to get to the next segment.

After you get into the water and swim down and unhinge the crate to use it get past the water segment, you’ll eventually end up at a part where security forces will be monitoring some rooftops. You’ll need to lower a cage with zombies in it while hiding from the drone spotlights. Simply use the shadows of the pipes to hide from the drones.

Eventually you’ll get to a segment involving some annoying dogs that just won’t leave you alone. The objective is to keep climbing back and forth over the fence, and while the dogs are on the left side of the fence, attempt to pull off one plank blocking the area. It requires a bit of precision timing and some patience, but it’s not too difficult to get through.

A l'intérieur - Gameplay

When you get to the segment with the submarine, you’ll simply have to wait for the diver to get out and go inside the office. Proceed to travel in the sub until you get to the locked access door. You’ll need to travel up, open a door, let some giant cylinders fall into the water, head to the next segment, use a pressured platform to get to the next area, flip the switch to open the door and then get back into the sub. Be sure to use the sub’s charge up attack to break through the doors that have wooden barricades through them.

Lorsque vous arrivez à la zone avec le Wraith zombie sous-marin, juste garder le feu des projecteurs de la sous formation sur le Wraith zombie pour l'empêcher de vous attaquer.

When you get to the underground area with the group of zombies, you’ll need to head to your far right and go through some platforming areas until you can reach the mind control device. Once you get it, it will break off but it will stay on the head of the little boy. Use it to control the zombies to lift the boy up to places he usually wouldn’t be able to reach.

Utilisez les zombies pour tirer une des caisses d'exploitation minière sous le trou dans le plancher. monter ensuite la corde et tomber à travers le plancher au-dessus du chariot minier. Les zombies ont pousser le chariot vers le rebord, puis vers la gauche se déroulent loin de la zone où plus de zombies sont à l'intérieur d'une cage suspendue au-dessus du sol.

Retirez la caisse du dispositif de pression, puis activer la cage de pression. Pousser la boîte en dessous de la plate-forme avant qu'elle ne touche le sol de sorte que la plate-forme repose en dessous de la cage de pression. Faire cuire la cage de pression à nouveau pour atteindre le levier de la cage et libérer les zombies.

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Prenez votre armée de zombies jusqu'à la plate-forme, puis les utiliser pour pousser la cage du rebord pour libérer encore plus de zombies. Prenez ces zombies libérés puis les utiliser pour libérer le zombie enfermé dans la cage. Utilisez tous ces zombies pour jeter ensuite le petit garçon sur la plate-forme pour libérer les zombies dans le panier de la mine. Utilisez tous ces zombies pour ensuite se diriger vers la plate-forme de pression avec le compteur « 19 » sur elle pour ouvrir la porte et d'évasion.

Le segment suivant est essentiellement un casse-tête de synchronisation - se cachant derrière les objets de résister aux explosions qui seraient autrement tuer le petit garçon. La première partie délicate est le timing cache derrière un bras d'engrenage qui tourne autour, il suffit d'attendre l'explosion sonore de se produire et puis hop vers la plate-forme pour se cacher derrière le bras de vitesse juste au bon moment.

Le segment suivant consiste à tenter de déjouer et hors nager un Wraith d'eau.

The boy seemingly “dies” at one point when he falls from a platform and the water wraith drags him to the bottom of the watery grave… but a plug manages to save the boy and players must then swim through what used to be an office building until an access vent is discovered that opens periodically. Head inside the vent and hold onto the fulcrums to avoid being turned into mincemeat by the fans.

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When you get to the gravity room with the water suspended in the air, you’ll need to head down below use a retractable platform to knock one of the pressure cages off its pole, push the pressure cage onto a slant and have it fly up to the next platform where a ladder is, then push it under the hole in which you first fell and activate it so it flies up into the gravity well room.

When you get up there you’ll then need to push the second pressure cage on top of the first, but not before first activated the first pressure cage. After pushing the second cage ontop of the the first, proceed to activate it so that it jettisons you up into the suspended water. You’ll need to activate both sides of the water suspension tank to open it up and then swim up inside.

After sneaking through the facility and freeing the deformed zombies, you’ll need to use them to walk to the platform closest to the water and have them throw the boy up into the suspended water, so he can flip the switch to open the locked door on the right side of the room. Simply swim down in the direction of the switch to activate it.

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After finally making it through the office area where a bunch of office workers and scientists are, you’ll need to push mail cart over to the ladder and climb up – head over to the observation crane and use it to to move over to the larder on the right. Climb down and head into the water.

After freeing the mass of bodies in the observatory you’ll need to blast through the facility and attempt to escape. When you get to the lower part when you use the ledge to open the door and the dogs begin to chase you, grab the broken ledge and use it on the pressure plated floor to raise the lift and climb up to get to the other side.

À l'intérieur

When you get to the part where the mass of bodies gets a hold of a wooden crate, you’ll need to head to the far left across a small pool and put the crate on fire inside of a furnace. Carry the crate over to the water and toss it up over the sprinkler systems until you get the part where you can throw it up into a vented system… it will then open a door and allow you to escape.

After some fumbling around, you’ll eventually make it to a part where a pressure cage is located above you but it can’t be acquired… the floor will open up and you’ll fall into the water and seemingly sink to the bottom. On the right side are some panels that you can pull apart and squeeze through that will eventually lead you to the end of the game where the mass of bodies will fall down a cliff toward the beach.